The trailer of Star Wars Jedi: Survivor was unveiled last Friday on the occasion of the Star Wars Celebration, an annual high mass dedicated to the universe of the very distant galaxy. And if this trailertinged with mystery, does not reveal much about this sequel, we know through the words of the director that the EA game will in any case be much more demanding.
A disturbing trailer
Unveiled on the second day of Star Wars Celebration, the trailer for Star Wars Jedi: SurvivorFollowing Star Wars Jedi Fallen Order did not fail to intrigue the players. A very dark trailer that highlights the presence of a Pau’An, as a new antagonist (of the same species as the Grand Inquisitor, with whom aficionados were able to (re)acquaint themselves during the first two episodes of the series Obi-Wan Kenobi, released last Friday.
A trailer also very mysterious, justified by the images of a character locked in a bacta tank with long white hair. His identity is still unknown. We know that Star Wars: Jedi Survivor will take place 5 years after the events of Jedi Fallen Order. At the helm, it’s still Stig Asmussen, director of the previous title and former director of God of War III who will serve as Game Director. The latter had also revealed that the game had begun its development even before the release of Fallen Orderwhich speaks to the ambitions of Respawn and EA for this sequel.
“There were a lot of things we left out of Jedi: Fallen Order that we wanted to incorporate into the sequel.”
And rightly so. The technical capabilities of new generation consoles, as well as the SSD, will allow teams to deliver a splendid game with ultra-low loading times. Anyway, we hope so.
The first opus had for its part been well received by critics and players. Well-balanced platform-adventure management, as well as demanding sword fights, while being pleasant controller in hand. Nevertheless, some elements had to be put aside, due to lack of time and resources. The opportunity to adjust the shooting for the developers of Respawn. At least that’s what Stig Asmussen said.
There were a lot of things we left out of Jedi: Fallen Order that we wanted to incorporate into the sequel. Some of these things boil down to more battle stances, where we’re going to go in the story, how Cal and the team will evolve and grow, how we’re going to approach worlds and levels of the game, develop them and make them more alive than they were in the past.”
An experience that promises to be even more pleasant
Beyond a promise of gaming comfort and technical quality allowed by the PS5 or the Xbox Series XIS, it is the gameplay that will be pushed even further. Already interesting and varied in their approach, the fights will be even more technical according to the director of the game:
For Survivor, we’re working closely with Lucasfilm Games to continue the legacy of Fallen Order. We’re using cutting-edge technology to create more dynamic combat and cutscenes to develop Cal’s story as he grows and survives this dark time.
A more RPG-oriented side could be explored. We then imagine the character of Cal Kestis specializing in such and such an area through a skill tree typical of games of the genre. This would leave a considerable field of action for the player to adopt a style of combat that he likes.
Here is in any case mouth watering. Stay tuned for new information. Star Wars Jedi: Survivor is announced for a release in 2023 on Xbox Series, PS5 and PC.